The Many Deaths of Roger Wilco
"The place where every day is a good day to die."


Space Quest 3 - Garbage Freighter


From the game's start point, go south, walk up to the piece of metal lying against one of the ships, and type TAKE METAL.

Roger: Yeow!

It's obvious that the metal was sharper than you. The resulting laceration turns you into a living fountain - at least for a few moments. Unfortunately for you, this show was your finale. Good luck in the afterlife.

One way to Lower Your Blood Pressure
A brave but fatal attempt at arterial art.

[Screenshots]

Take too long to get off the conveyor belt.

Little box blocking the view: NOT A PRETTY SIGHT

Shredded like an Iran-Contra document, your many independent parts flutter to the bottom of the hopper. This is of little importance to you, what with your being dead and all.

It Slices, It Dices...
You're a less-than-choice cut, Wilco!

[Screenshots]

Fall off the rail while walking on it.

You stepped off the rail! You're dead again. Way to go. Haven't we taught you anything?

Deceleration Trauma
It wouldn't be so bad, except for the sudden stop at the end. Next time, don't get so close to the edge.

[Screenshots]

Try to walk on the part of the rail that is curved at either end.

You step on a part of the track which is extremely narrow and greasy. It obviously wasn't designed for human foot travel. It's a quick drop to the unforgiving surface below.

Deceleration Trauma
It wouldn't be so bad, except for the sudden stop at the end. Next time, don't get so close to the edge.

[Screenshots]

Sit in the grabber too long on the screen where you got it.

ZOT!

You really bit the beam, Buckwheat. And there's that lack of regard for organics in action again. I guess they never heard of the warning shot concept around here. Anyway, you're dead.

Hole In One!
Hope you enjoy your new flow-through ventilation system.

[Screenshots]

Exit the grabber then fall off the side of the garbage chute entrance.

We haven't seen footwork like that since Gerald Ford! Unfortunately, your fall causes you to make contact with the non-moving deck below. The resulting impact forces the cancellation of your subscription to life.

Deceleration Trauma
It wouldn't be so bad, except for the sudden stop at the end. Next time, don't get so close to the edge.

[Screenshots]

Walk off the bottom edge of the screen with the big robot head.

Oh, gosh! You've stepped off a metallic escarpment and tumbled into the darkness. Twisted, jagged remnants of old vehicles reach out to slow your dark descent, cutting short your life in the process.

Deceleration Trauma
It wouldn't be so bad, except for the sudden stop at the end. Next time, don't get so close to the edge.

[Screenshots]

Get rid of the ladder by leaning it against the Aluminum Mallard then fall back down the garbage chute and wait.

You hear strange growls which send chills through your sleek, yet rugged, frame. What could it be?

Suddenly, two hideous figures rush from the shadows toward you!

Oh, my! It appears that your being trapped has made you a prime target for rodent ruffians. What a mess!

Rats!
You may not be Purina Rat Chow, but you'll do!

[Screenshots]

Fall off of the top of the Aluminum Mallard. (If you fall off a certain spot, though, you just slide down the windshield.)

(after you've slid down)

You got lucky this time.

(after you've taken the big plunge)

We warned you to be careful. Did you listen? Nooooo! Good luck next time.

Deceleration Trauma
It wouldn't be so bad, except for the sudden stop at the end. Next time, don't get so close to the edge.

[Screenshots]

Take off without turning on the radar first.

You feel a strong rumbling as the ship strains to loosen itself from the confines of the junk heap accumulated at its base. Finally it begins to rise.

The ship rises successfully, but collides with the top of the freighter. The resulting explosion sends a potpourri of flesh and metal fragments careening in all directions.

Learn to Drive That Thing!
Your radar is designed to avoid such an occurence.

[Screenshots]

Take off then turn off the engines without landing or firing the lasers.

With the engines off, the ship falls abruptly to the floor. The resulting impact is too much for it and you.

Learn to Drive That Thing!
Your radar is designed to avoid such an occurence.

[Screenshots]

Shoot the Mallard's lasers without turning on the shields first.

The shot blasts a new orifice in the side of the junk freighter.

Unfortunately, your inadequately protected ship is struck and subsequently destroyed in the bottle neck of metallic objects striving to pass through the same relatively small opening.

Decompression Blues
Sudden decompression sucks!

[Screenshots]


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This site was created by Liz Calkins on June 18, 2001.
E-mail: jeysie@alienharmony.com